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Brothers:Tale of Two Sons

Level Design

This is an additional level for Brothers: Tale of Two Sons. It is set between chapter 3 and 4 of the original game.

In my level I wanted to focus on the cooperation between the brothers, I achieved this by splitting them up during gameplay which subverted previously learnt mechanics in an interesting way. For instance, typically whenever the big brother swims in a section, the solution is for the little brother to go on his back. But in my level, the solution is for the big brother to swim without carrying the little brother. Forcing them to separate for them to progress. I also have more sections where the brothers were separated, ensuring both of them were useful at each beat of the level.

Specialism: Level Design, Technical Design

Software Used: UE5, Photoshop

Time Taken: 4 Weeks

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