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Search for A Star
Game Design Brief
This was my submission for the game design brief for Grads in Games’ Search for a Star challenge. To fulfil the brief I had to: Introduce a mechanic, develop said mechanic and have it work in tandem with a second mechanic.
My main mechanic is controlling the weather (sun, wind and rain) and the advanced usage was using weather to make a cup of tea. The second mechanic is a pogo-stick which will be used in tandem with the weather, to ascend to the golden tunnel.
Software Used: UE5
Time Taken: 30 Hours
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